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Silent hunter 3 mod
Silent hunter 3 mod










silent hunter 3 mod
  1. #Silent hunter 3 mod mod
  2. #Silent hunter 3 mod archive
  3. #Silent hunter 3 mod full

Fixed bug where Type VIIC/42 radar was destroyed upon starting game.Fixed missing second Calais harbor showing on map.Incorporated small hotfixes to GWX V2.1 by 'bigboywooly':.U-boat distress radio messages by 'von Hally' and 'Danurve'.Added 'Lehmann International News' by 'Wreford-Brown' - radio messages that inform you of events during WW2.Interior views now slant according to the dive angle, based on original work by 'Anvart' and enhanced by 'Vickers03'.Added replacement Georgios Averof armored cruiser by 'vonDos'.Increases the rate at which the weather changes, resulting in shorter and more frequent periods of stormy weather and clear weather over the course of a patrol.

#Silent hunter 3 mod mod

  • Minor updates to the Type VII Open Hatch mod.
  • Now opens the bulkhead hatch between the command room and radio room in the Type IX and Type XXI U-boats.
  • Integrated the original wave textures from GWX.
  • The new environment mod in GWX3 contains the following small fixes and adjustments by 'Ref' and 'Kpt.
  • Many other environment and lighting fixes.
  • competence level of the crew), which increases as the war progresses.
  • Visual sensors of all non-player units are also affected by the unit's veterancy (i.e.
  • These changes mean that surface attacks are very much a possibility early in the war (pre-radar)
  • Visual sensors of all non-player units (ships, planes, etc.) are greatly affected by visibility levels at night - and also by your U-boat's speed and visible profile.
  • silent hunter 3 mod silent hunter 3 mod

    Darker light levels at night (based on time of day, time of year and geographic location).Improved sky textures, fog, lighting and reflections.If you're unfamiliar with OLC's Environment mod, it includes:

    silent hunter 3 mod

    In GWX 3.0 we have blended OLC's awesome mod with elements of our own work that we wanted to retain. He has also largely removed the unrealistic polygon effect from the waves present in ALL other environmental mods.

  • Environment 2.4.3 mod by 'onelifecrisis' - a MAJOR breakthrough in SH3 environmental modding! OLC was the first modder to definitively solve the horizon defect inherent in other 16km environment mods.
  • TychoSh3Patch - expand Nav and Attack maps render limit from 1024x1024 to 2048x2048.You may very well play for years and not see everything we have changed! This final release for SH3 gives you ALL the hundreds of features and fixes from previous GWX versions in one single installer - PLUS: Environment improvements: Copy files in the folder TychoSh3Patch_v3 into the game folder. Copy files in the folder ARB WideGui 1920x1080 into the game folder.Ģ. !!! FIRST MAKE A BACKUP OF SH3.EXE FILE IN THE GAME FOLDER !!!ġ. Also the original picture, video, and other files that are used in the mod.Īhnenerbe WideGui 1920 x 1080 Final (by Ahnenerbe)Īhnenerbe WideGui 1920 x 1080 for CCoM 11.1 (by Wurmonkel) pdn (Paint.NET 4.0.16) and video which I have.

    #Silent hunter 3 mod archive

    The archive contains all the sources of images in the format. Anyone can make any changes for himself or use in other mods. Together with the mod I uploaded all the source files to open access. Added some Map Tools from MaGui (makman94)

    #Silent hunter 3 mod full

    Added Full TDC panel on the OBS Periscope Added TDC button ON/OFF on OBS Periscope Added TDC button ON/OFF on Attack Periscope Fixed Scope Reticule on the OBS Periscope Fixed Scope Reticule on the Attack Periscope This graphical modification add resolution 1920x1080 for SH3. Present to your attention ARB WideGui 1920x1080!












    Silent hunter 3 mod